package ogl;

public abstract class Buildings implements GameObject{
	
	protected final float sx = 50;//lungimea pe axa x
	protected final float sy = 30;//lungimea pe axa y
	
	protected float x,y;
		
	public void render(){
		
	}
	
	public float getX() {
		return x;
	}

	public float getY() {
		return y;
	}
	
}
